code for countryside scene Tree[] trees = new Tree [30] ; Leaves[] leaves = new Leaves[100]; int z = 450; int angle; int turn; int turn2; float yb ; PShape car; void setup() { size(800, 800, P3D); background(0); car = loadShape("carfix.obj"); for (int i = 0; i < trees.length; i++) { trees[i] = new Tree(random(-500,300), random(100,height+250)); } for (int l = 0; l < leaves.length; l++) { leaves[l] = new Leaves(random(width), random(100,height+250), random(360), random(-2000, 1000)); } } void draw(){ background(129,186,255); println(mouseX); lights(); //rotateX(radians(770)); //pushMatrix(); //camera(width/2,yb+(height-10),0,width,height,mouseX,0,1,0); //popMatrix(); rotateX(radians(774)); translate(275, 470); scale(0.3); pushMatrix(); translate(0,0); ...