Tree[] trees = new Tree[10]; int z = 450; int angle; //PShape car; void setup() { size(800, 800, P3D); background(0); //car = loadShape("car.obj"); //camera(width/2,height/2,0,100,mouseX,0, 0,1,0); for (int i = 0; i < trees.length; i++) { int ystart = i * 200; trees[i] = new Tree(width/2, ystart+50); } } void draw() { background(103,195,255); lights(); println(mouseX); ////////the grey road////// pushMatrix(); translate(-2000,200, -3500); rotateX(radians(443)); rotateZ(radians(360)); fill(138,227,57); rect(0, 0, 4000, 4000); popMatrix(); ////////////grass ground////////// pushMatrix(); translate(width/2-350,200, -3000); rotateX(radians(443)); rotateZ(radians(360)); fill(170,173,167); rect(0, 0, 650, 4000); popMatrix(); //////...